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New!  * Coming May  * Coming June  * Coming July  * Coming August  * Coming September  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

A P R I L   2 0 2 4 

Shipped April 1, 2024

R E P R I N T S 

Shipped April 1, 2024

Zombie Dice Horde Edition (Reprint)

Eat brains. Don't get shotgunned. Now with expansions!

It's Zombie Dice and two expansions – in one delicious, brain-filled package!

You are a zombie. You want brains. More brains than any of your zombie buddies.

Zombie Dice is a quick and easy game for gamers and non-gamers alike. Great for large groups. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!

This box includes:

  • Zombie Dice, the classic game.
  • Zombie Dice 2 – Double Feature. Add the Hunk and Hottie dice to raise the stakes. Or toss in Santa's die to get gifts every zombie will love.
  • Zombie Dice 3 – School Bus. The living call it the School Bus. The zombies call it a lunch wagon. With this massive die, you get 12 sides of pure mayhem.
  • A drawstring dice bag and a score pad.

16 six-sided dice, a 12-sided die, 10 brain counters, four shotgun counters, a score pad, a dice bag, and a rulesheet Stock #131341, ISBN 080742094758. $29.95.

Shipped April 1, 2024

Munchkin Curses (Reprint)

It’s chaos! It’s madness! It’s . . . Munchkin Curses!

Admit it. You love that moment when your enemy kicks down the door, and the card they draw is – a Curse! Almost as much as you love playing Curses on your enemies yourself. Whether it means losing items, skipping turns, or stumbling across a duck imbued with pure doom, a Curse always brings in an element of gleeful mayhem.

That’s why this mini-expansion contains 12 new Curses, two new monsters, and one Curse Reverse to shuffle into your Munchkin game!

This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Curses pack is the same as every other.

15 cards and a rulesheet in a tuckbox. Stock #4255, ISBN 080742095953. $7.95.


W 2 3 

Shipped April 25, 2024

GURPS Infinite Worlds: Atlantropa

Sea Change, Figurative and Literal

In 1928, Bavarian architect Herman Sörgel proposed the Atlantropa Project: a plan to defuse interbellum Europe's ticking geopolitical and social time bomb by using giant dams to lower the level of the Mediterranean in order to deliver more living space and ample hydroelectricity. In our world, this never came to pass. In GURPS Infinite Worlds, the Infinity Patrol has discovered many timelines where the project – or something like – it was realized.

The first of these, and the focus of this supplement, is Atlantropa-1, where the project might have caused more problems than it solved! It did lead to advances in megascale engineering, which in turn enabled the construction of many other megastructures. Unfortunately, it also had a profound, negative ecological impact and triggered a five-way Cold War that makes the one on our world look tame. These developments collectively led to advances in aerospace technology and biotechnology, which brought their own difficulties. Now the Earth is transformed in every sense – hydrologically, climatologically, ecologically, politically, economically, technologically, and more – and it's an open question whether it's for the better.

Dive into a world of espionage, revolution, and terrorism. Save the Amazon rainforest. Hunt for treasure among the exposed shipwrecks of the Mediterranean. Or just take a tour of the megastructures. GURPS Infinite Worlds: Atlantropa has you covered for all this and more, whether you're a local or an outtimer.

24-page PDF. Stock #37-1677, $7.00.


New!  * Coming May  * Coming June  * Coming July  * Coming August  * Coming September  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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