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N E W   R E L E A S E S 

Shipped November 19, 2019

W 2 3 

Shipped November 21, 2019

GURPS Power-Ups 9: Alternate Attributes

Back To Basics

GURPS lets you run any campaign, of any genre, in any setting – that's what "generic" and "universal" promise. Yet one size does not always fit all; sometimes, you want a game that's built for the stories you plan to tell and the style of gaming you prefer. You can do this in GURPS by choosing which traits, optional rules, and supplements to use . . . but that gets tricky for attributes, which the entire system quietly accepts as fundamental.

GURPS Power-Ups 9: Alternate Attributes explores repricing, adding, subtracting, and generally rethinking basic attributes and secondary characteristics. Topics include:

  • Examining the many faces of existing stats and deciding what each element is worth so you can price them to better reflect their value and importance in your campaign – whether that means lowering or raising price per level, using non-uniform progressions, or simply picking numbers you find more pleasing.
  • Changing the formulas for secondary characteristics, and even doing away with formulas and treating these traits as basic attributes.
  • Adding new scores by converting advantages into attributes, splitting up existing traits, and inventing things wholesale – along with advice on naming it all.
  • Getting rid of attributes you don't need without leaving ugly gaps.
  • Changing the limits on scores and rethinking baseline values.
  • Adjusting everything else – advantages, disadvantages, skills, point budget, and all the rules of the game – to accommodate your revisions.

Rebuilding the foundations is a laborious task, but GURPS Power-Ups 9: Alternate Attributes does a lot of the heavy lifting for you.

49-page PDF. Stock #37-0157, $10.00.
Buy Now!

Shipped November 14, 2019

GURPS Classic: GM's Screen

Put the amazing flexibility and power of the GURPS roleplaying system at your fingertips with this GM's Screen. Seven fact-packed panels feature all the charts, tables, and other essentials. Also included is a copy of GURPS Lite, the 32-page core of the GURPS rules designed to provide a simple introduction to the system. It's everything the enterprising GM needs in one compact package.

(This is a digital reprint of a supplement designed for GURPS Third Edition. The PDF version contains two formats: the original size, for those with access to oversize printers, and modified versions that span multiple regular sheets.)

45-page PDF. Stock #30-6414, $3.00.

Shipped October 31, 2019

GURPS Classic: Horror GM's Screen

A four-panel tableau is all that stands between you and your rabid players! On the front is the full-color art from the four "Summer of Horror" covers by Christopher Shy. On the back is a selection of GURPS charts and tables chosen especially for the GURPS Horror GM, with special attention to Fright Checks and magic. It also includes a 17" × 22" floorplan of a deserted country farmhouse and a sheet of Cardboard Heroes miniatures . . . heavy on the zombies, because zombies always attack the farmhouse . . .

(This is a digital reprint of a supplement designed for GURPS Third Edition. The art side of the GM screen and the maps for this supplement were originally printed on oversized paper, so the PDF version contains two formats: the original size, for those with access to oversize printers, and modified versions that span multiple regular sheets.)

54-page PDF. Stock #30-6417, $3.00.

Shipped October 31, 2019

Dungeon Fantasy Magic Items 2

You Want This!

The Dungeon Fantasy Roleplaying Game is all about killing monsters and taking their stuff in order to power up – and its heroes always seek more. Dungeon Fantasy Monsters 2 added more critters, so now it's time for more loot . . . and what's better than the kind that makes you more powerful?

Dungeon Fantasy Magic Items 2 is a collection of rare and often unique artifacts for delvers to find. Each gets a full-page, illustrated description with all the rules and stats needed to use it in play. And because the best treasures aren't generic collections of bonuses and powers, we've also included flavor text and brief adventure ideas to help you work these goodies into your campaign.

Dungeon Fantasy Magic Items 2 is intended for the Dungeon Fantasy Roleplaying Game but would work with GURPS, especially GURPS Dungeon Fantasy.

51-page PDF. Stock #31-1009, $15.00.


N O V E M B E R   2 0 1 9 

Shipped November 19, 2019

W 2 3 

Shipped November 21, 2019

GURPS Power-Ups 9: Alternate Attributes

Back To Basics

GURPS lets you run any campaign, of any genre, in any setting – that's what "generic" and "universal" promise. Yet one size does not always fit all; sometimes, you want a game that's built for the stories you plan to tell and the style of gaming you prefer. You can do this in GURPS by choosing which traits, optional rules, and supplements to use . . . but that gets tricky for attributes, which the entire system quietly accepts as fundamental.

GURPS Power-Ups 9: Alternate Attributes explores repricing, adding, subtracting, and generally rethinking basic attributes and secondary characteristics. Topics include:

  • Examining the many faces of existing stats and deciding what each element is worth so you can price them to better reflect their value and importance in your campaign – whether that means lowering or raising price per level, using non-uniform progressions, or simply picking numbers you find more pleasing.
  • Changing the formulas for secondary characteristics, and even doing away with formulas and treating these traits as basic attributes.
  • Adding new scores by converting advantages into attributes, splitting up existing traits, and inventing things wholesale – along with advice on naming it all.
  • Getting rid of attributes you don't need without leaving ugly gaps.
  • Changing the limits on scores and rethinking baseline values.
  • Adjusting everything else – advantages, disadvantages, skills, point budget, and all the rules of the game – to accommodate your revisions.

Rebuilding the foundations is a laborious task, but GURPS Power-Ups 9: Alternate Attributes does a lot of the heavy lifting for you.

49-page PDF. Stock #37-0157, $10.00.
Buy Now!

Shipped November 14, 2019

GURPS Classic: GM's Screen

Put the amazing flexibility and power of the GURPS roleplaying system at your fingertips with this GM's Screen. Seven fact-packed panels feature all the charts, tables, and other essentials. Also included is a copy of GURPS Lite, the 32-page core of the GURPS rules designed to provide a simple introduction to the system. It's everything the enterprising GM needs in one compact package.

(This is a digital reprint of a supplement designed for GURPS Third Edition. The PDF version contains two formats: the original size, for those with access to oversize printers, and modified versions that span multiple regular sheets.)

45-page PDF. Stock #30-6414, $3.00.


D E C E M B E R   2 0 1 9 

No products have been announced for this month.


J A N U A R Y   2 0 2 0 

Shipping January 6, 2020

Dice Bag: Skeletons

This drawstring bag is made of blue fabric, lined with black satin, and holds more than 100 assorted dice! The skeleton-adorned 6" x 9" bag will be a valuable addition to your next game day, no matter where you play!

Comes with a 19mm Cthulhu d6, pearlized blue with white pips.

Blue dice bag with skeleton designs on both sides; comes with one custom die. Stock #5210, ISBN 080742098176. $11.95.

Meeple d6 Dice Set

With a big meeple replacing the one pip, and little debossed meeples on all the other sides, the Meeple d6 Dice Set blurs the lines between meeples and dice. For use with any game that requires standard six-sided dice. Each set includes eight 16 mm dice of the same color. Now available in six colors mix and match them at your friendly local game store!

Eight 16mm dice with debossed meeples in place of pips. Stock #5940, ISBN various. $10.95.


R E P R I N T S 

Shipping January 6, 2020

GURPS Basic Set: Characters (Reprint)

GURPS has been the premiere universal roleplaying game for almost two decades. The current Fourth Edition makes it even better!

With GURPS, you can be anyone you want -- an elf hero fighting for the forces of good, a shadowy femme fatale on a deep-cover mission, a futuristic swashbuckler carving up foes with a force sword in his hand and a beautiful woman by his side . . . or literally anything else!

GURPS Basic Set: Characters combines material from the Third Edition GURPS Basic Set and GURPS Compendium I, plus hundreds of new and updated rules! This 336-page, full-color hardcover contains everything you need to create and play a GURPS Fourth Edition character.

336 pages. Hardcover. Stock #01-0001, ISBN 978-1-55634-729-0. $54.95.


F E B R U A R Y   2 0 2 0 

Shipping February 3, 2020

Bullet Dice

Unload on your opponents with Bullet Dice! These custom, double-injected dice accurately resemble a bullet and cartridge, and can replace any standard six-sided dice. Bullet Dice are the ideal ammunition for a great game night!

Six double-injection bullet shaped dice in a blister pack. Stock #5922, ISBN 080742097247. $9.95.

Le Boomb!

A blast from the past. Literally! We've brought back this quick little classic, with updates to add to the fun. There are only two components: the custom die and the 'boomb.' Roll the die, and hope the 'boomb' is not in front of YOU when the explosion comes up! Fast-playing, funny, and super portable, this little gem is just what you need to brighten up your game nights!

One die and a 'boomb!' That's all you need. Stock #131347, ISBN ; various. $6.95.

Munchkin Cthulhu: Sanity Check

Time For Your Checkup!

Being a Cultist is a lot harder than you might think. It's good to stop occasionally and make sure you're OK. Add these 30 cards to your Munchkin Cthulhu game for the ultimate test of your sanity!

30 cards in a tuckbox. Stock #4267, ISBN 080742098435. $9.95.

Munchkin Warhammer Age of Sigmar: Death and Destruction

The cannibals of the Flesh-Eater Courts use their Pestilential Breath and Septic Talons to impress each other at their grotesque banquets. The battle-crazed Ironjaws swing their Waaagh! Staffs from the back of their Maw-Krusha beasts. Mortal enemies for millennia, these two new Armies have found one patch of common ground: they really don't like you. So do what you do best in Munchkin – kill them ALL. And take their stuff.

112 cards in a tuckbox. Stock #4485, ISBN 080742098022. $19.95.

Dice Bag: Lich

This drawstring bag is made of red fabric, lined with black satin, and holds more than 100 assorted dice! The lich-adorned 6" x 9" bag will be a valuable addition to your next game day, no matter where you play!

Comes with a 19mm Cthulhu d6, pearlized orange with yellow pips.

Red dice bag with lich designs on both sides; comes with one die. Stock #5211, ISBN 080742098169. $11.95.

Dice Dragon Dice Bag

If you know gamers, you know they love their dice. And because they love their dice, they love cool bags to carry their dice in. The Dice Dragon Dice Bag shows a dragon who is just as much of a dice hoarder. The Lar deSouza art will appeal to every gamer and the sturdy fabric bag holds over 100 dice . . . that should be enough for even the most avid collector! Comes with two custom 16mm six-sided dice, each pearlized purple with pink pips.

Purple with black satin lining, 6 x 9, two 16mm dice Stock #5212, ISBN 080742098121. $13.95.

Kitten d6 Dice Set

Featuring the adorable artwork of Katie Cook, this set of twelve 16mm six-sided dice brings mischievous kittens to your favorite game! They'll appeal to gamer people and kitty people and everyone in between! Everyone needs more dice. Just be careful when you take these cute kitty and paw print dice to your next gaming session; the other cat fanatics at the table may try to knock the dice to the floor and keep them for their own dice collection.

Twelve 16mm dice in a blister pack. Stock #5933B, ISBN 080742097599. $13.95.

Shipping February 1, 2020

New!  * Coming November  * Coming December  * Coming January  * Coming February  * Coming March  * Coming April  * Further Out  * Previously Shipped...

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