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N E W   R E L E A S E S 

Shipped May 14, 2018

Munchkin Cheats

This is Munchkin . . . cheaters ALWAYS win!

This 30-card expansion for any Munchkin game lets you do just that. You'll get handfuls of new varieties of Cheat! cards that help you put Treasure cards into play more often. But watch out for the Monsters and Curses that are ready to pounce on dirty cheaters! Add more chaos to any Munchkin set you own. Every greedy munchkin at the table will have even more fun!

30 cards and a rulesheet in a tuckbox. Stock #4262, ISBN 091037863829. $9.95.

Munchkin Collectible Card Game: The Desolation of Blarg Booster

Coming in May 2018!

Do not eat the first expansion for the Munchkin Collectible Card Game. It is known to cause indigestion. And how could it not, with this many new monsters and this much new loot?

The Desolation of Blarg contains tons of brand-new cards to help you customize your decks for the Warrior, Ranger, Cleric, Thief, Bard, and Wizard.

Each randomized booster contains twelve cards, one of which we guarantee to be rare or rarer than rare.

These boosters are available only at your friendly local game store or on Warehouse 23.

In the Munchkin Collectible Card Game, each match is an epic one-on-one struggle between two playfully illustrated RPG-style Heroes.

Hire monsters to attack your opponent! Block attacks with deadly loot! Master the game’s cheating mechanic to bluff out your opponent’s defenses and nab the win.

12 randomized cards including at least one rare card. Stock #4505, ISBN 091037863713. $3.95.

Shipped May 1, 2018

Munchkin Starfinder

Munchkin Starfinder combines the roleplaying, backstabbing action of classic Munchkin with the lasers, alien planets, starships, and adorably deadly skittermanders from the Starfinder Roleplaying Game! Defeat The Swarm and loot the universe . . . in Munchkin Starfinder!

Based on the Starfinder Roleplaying Game from Paizo Inc.

168 cards, a unique die, and a rulesheet. Stock #4471, ISBN 091037863768. $24.95.

Shipped April 26, 2018

R E P R I N T S 

Shipped May 14, 2018

Munchkin Collectible Card Game Wizard & Bard Starter Set (Reprint)

Play the Munchkin Collectible Card Game, where only the best cheaters will win.

This starter is a one-on-one battle between the Orc Bard, who brings her Mischief cards back for encore after encore, and the Human Wizard. who hopes his spells hurt you more than they hurt him.

Includes two 40-card decks, tokens, level dials, a six-sided die, quick-start rules, and two Hero cards. That's everything two new players need to go at it, right out of the box!

Pick up some boosters to customize your deck – and cheat even better next time.

Contains everything needed for two to play. Stock #4502, ISBN 091037863652. $19.95.
Buy Now!

Shipped May 14, 2018

Munchkin Collectible Card Game Ranger & Warrior Starter Set (Reprint)

Play the Munchkin Collectible Card Game, where only the best cheaters will win.

This starter is a one-on-one struggle between the Centaur Warrior, who bristles with weapons – the better to kill every Monster she faces! – and the Halfling Ranger – a master of regeneration, bringing Monsters back from the dead to fight again.

Includes two 40-card decks, tokens, level dials, a six-sided die, quick-start rules, and two Hero cards. That's everything two new players need to duke it out immediately!

Pick up some boosters to customize your deck – and cheat even better next time.

Contains everything needed for two to play. Stock #4503, ISBN 091037863669. $19.95.
Buy Now!

Shipped May 14, 2018

Munchkin Collectible Card Game Cleric & Thief Starter Set (Reprint)

Play the Munchkin Collectible Card Game, where only the best cheaters will win.

This starter is a mano-a-mano bout between the Dwarf Cleric, who laughs in the face of pain as he heals himself, turn after turn, and the Elf Thief, who cheats and steals as often as possible . . . and sometimes getting caught cheating is part of her plan!

Includes two 40-card decks, tokens, level dials, a six-sided die, quick-start rules, and two Hero cards. That's everything two new players need to throw down, right out of the box!

Pick up some boosters to customize your deck – and cheat even better next time.

Contains everything needed for two to play. Stock #4504, ISBN 091037863676. $19.95.
Buy Now!

Shipped April 26, 2018

GURPS Reign of Steel (Reprint)

It is 2047 A.D. The robot revolt is over, and the machines have won.

Ruthless Artificial Intelligences have exterminated most of humanity, while the survivors are hunted like animals, or face slow death in the robots' brutal labor camps. But a lucky few have escaped death or enslavement. While most of mankind has succumbed to despair, some refuse to give up hope. Around the world, small groups of dedicated survivors are forming, preparing to oppose the robot overlords and fight to free mankind.

A worldbook for GURPS, Reign of Steel details mankind's struggle against his metal masters in a dark future. GURPS Reign of Steel utilizes the sleek rules from GURPS Robots, although you do not need Robots to play. Take on the role of the oppressed masses, and teach the robot overlords that technology can be made obsolete.

130 black-and-white pages. Softcover. Stock #01-6022, ISBN 978-1-55634-831-0. $22.95.

Shipped April 26, 2018

GURPS Technomancer (Reprint)

An alternate world in which magic and technology both work . . .
all too well.

On July 16, 1945, the first atomic bomb was detonated at Trinity Site in New Mexico. The explosion ripped a hole in the fabric of space. Doctor Oppenheimer's words, "I am become death, destroyer of worlds" unwittingly closed a necromantic ritual. The fireball vanished, but the mushroom cloud remained. This was the Hellstorm, a tornado of seething magical energy.

A pattern of enchanted fallout drifted across the southern United States and Mexico. The effects would not be felt immediately, but over the next generation, they would transform the world . . .

Magic had come to the modern 20th century. But like the power of the atom on our own Earth, it would prove a Pandora's Box.

Note: GURPS Technomancer is not connected in any way with the White Wolf MAGE: The Ascension roleplaying game and does not in any way challenge the copyrights and terms used therein.

130 black-and-white pages. Softcover. Stock #01-6023, ISBN 978-1-55634-832-7. $22.95.

Shipped April 26, 2018

GURPS Voodoo (Reprint)

GURPS Voodoo: The Shadow War takes the myths of the mystical religions known as Voudoun and Santeria and gives them a twist, placing the believers and practitioners of Voodoo in the middle of a cosmic struggle. Voodoo priests and the shamans of many ancients cultures have unique views in how they can shape the world; this supplement includes a magic system to replicate those beliefs.

The Shadow War is a conflict fought on many fronts. Voodoo Initiates contend with the Lodges, which consist of European magicians who have kept their occult power hidden and consider themselves the secret masters of the Western world. Beneath that struggle, some Initiates have begun to realize, lies a battle between Humankind and beings that have no use for power or wealth – only destruction.

Unlike many "dark" RPGs, Voodoo is not about enduring horror, but fighting it. Human Spirit Warriors, monstrous In-Betweener renegades, and even ghosts can join forces and stop the manipulators and deceivers. The world of the Shadow War needs heroes, however frail or flawed they may be. Your characters may just be those heroes.

130 black-and-white pages. Softcover. Stock #01-6024, ISBN 978-1-55634-833-4. $22.95.


W 2 3 

Shipped May 17, 2018

GURPS Magic: Artillery Spells

Incoming!

Sometimes you need to solve many problems at once . . . with extreme prejudice. GURPS Magic: Artillery Spells arms wizards with the firepower to do exactly that! It beefs up GURPS Magic with 50 new spells for devastating vast areas and hordes of foes.

Nearly every magical college gets an offensive upgrade! Unleash a toxic Cloud of Doom, rock out with a Withering Wail, bend reality into a Hell Zone, or inflict the pain of a Punishment Circle. Artillery Spells also offers advice on using mass-damage spells in the campaign, keeping them balanced, and devising your own.

Blast your enemies . . . before they blast you!

31-page PDF. Stock #37-0154, $8.00.
Buy Now!

Shipped May 16, 2018

Twenty Years of GURPS Bundle

It's an instant GURPS collection, for a limited time!

The first edition of GURPS Lite was announced on our Daily Illuminator blog on May 16, 1998. To celebrate, for a couple of weeks we're offering a special PDF bundle on Warehouse 23, the likes of which we've never done before. In it, you'll get a PDF edition of an item released in each year from 1998 to 2018! In this special limited time bundle, you'll get:

If you were to buy these PDFs individually, you'd spend $207.79. But with this bundle you'll save over 75%!

Building up your GURPS collection has never been easier. Regardless of why you love GURPS, you'll find something to love here: historical info, awesome settings, cool rules, campaign advice, and past, present, and future gaming galore.

Get this bundle while you can, because it goes away on May 31!

22 PDFs (totaling 2,028 pages) in a single Zip file. Stock #4918, $50.00.
Buy Now!


M A Y   2 0 1 8 

Shipping May 28, 2018

Munchkin Collectible Card Game Introductory Set

Bluff, cheat, and bludgeon to your heart's content! The Munchkin Collectible Card Game Introductory Set has everything you and a friend need to play as any of the six Heroes in this game, and it's a great starting point for players of all levels. Pick the Heroes you want to pit against each other, create your decks, and customize them using the included randomized boosters – all right out of the box!

160 cards, 40 tokens, two level dials, two Run Away markers, a six-sided die, and a rulesheet. Stock #4510, ISBN 080742099999. $29.95.

Shipped May 14, 2018

Munchkin Cheats

This is Munchkin . . . cheaters ALWAYS win!

This 30-card expansion for any Munchkin game lets you do just that. You'll get handfuls of new varieties of Cheat! cards that help you put Treasure cards into play more often. But watch out for the Monsters and Curses that are ready to pounce on dirty cheaters! Add more chaos to any Munchkin set you own. Every greedy munchkin at the table will have even more fun!

30 cards and a rulesheet in a tuckbox. Stock #4262, ISBN 091037863829. $9.95.

Munchkin Collectible Card Game: The Desolation of Blarg Booster

Coming in May 2018!

Do not eat the first expansion for the Munchkin Collectible Card Game. It is known to cause indigestion. And how could it not, with this many new monsters and this much new loot?

The Desolation of Blarg contains tons of brand-new cards to help you customize your decks for the Warrior, Ranger, Cleric, Thief, Bard, and Wizard.

Each randomized booster contains twelve cards, one of which we guarantee to be rare or rarer than rare.

These boosters are available only at your friendly local game store or on Warehouse 23.

In the Munchkin Collectible Card Game, each match is an epic one-on-one struggle between two playfully illustrated RPG-style Heroes.

Hire monsters to attack your opponent! Block attacks with deadly loot! Master the game’s cheating mechanic to bluff out your opponent’s defenses and nab the win.

12 randomized cards including at least one rare card. Stock #4505, ISBN 091037863713. $3.95.

Shipped May 1, 2018

Munchkin Starfinder

Munchkin Starfinder combines the roleplaying, backstabbing action of classic Munchkin with the lasers, alien planets, starships, and adorably deadly skittermanders from the Starfinder Roleplaying Game! Defeat The Swarm and loot the universe . . . in Munchkin Starfinder!

Based on the Starfinder Roleplaying Game from Paizo Inc.

168 cards, a unique die, and a rulesheet. Stock #4471, ISBN 091037863768. $24.95.


R E P R I N T S 

Shipped May 14, 2018

Munchkin Collectible Card Game Wizard & Bard Starter Set (Reprint)

Play the Munchkin Collectible Card Game, where only the best cheaters will win.

This starter is a one-on-one battle between the Orc Bard, who brings her Mischief cards back for encore after encore, and the Human Wizard. who hopes his spells hurt you more than they hurt him.

Includes two 40-card decks, tokens, level dials, a six-sided die, quick-start rules, and two Hero cards. That's everything two new players need to go at it, right out of the box!

Pick up some boosters to customize your deck – and cheat even better next time.

Contains everything needed for two to play. Stock #4502, ISBN 091037863652. $19.95.
Buy Now!

Shipped May 14, 2018

Munchkin Collectible Card Game Ranger & Warrior Starter Set (Reprint)

Play the Munchkin Collectible Card Game, where only the best cheaters will win.

This starter is a one-on-one struggle between the Centaur Warrior, who bristles with weapons – the better to kill every Monster she faces! – and the Halfling Ranger – a master of regeneration, bringing Monsters back from the dead to fight again.

Includes two 40-card decks, tokens, level dials, a six-sided die, quick-start rules, and two Hero cards. That's everything two new players need to duke it out immediately!

Pick up some boosters to customize your deck – and cheat even better next time.

Contains everything needed for two to play. Stock #4503, ISBN 091037863669. $19.95.
Buy Now!

Shipped May 14, 2018

Munchkin Collectible Card Game Cleric & Thief Starter Set (Reprint)

Play the Munchkin Collectible Card Game, where only the best cheaters will win.

This starter is a mano-a-mano bout between the Dwarf Cleric, who laughs in the face of pain as he heals himself, turn after turn, and the Elf Thief, who cheats and steals as often as possible . . . and sometimes getting caught cheating is part of her plan!

Includes two 40-card decks, tokens, level dials, a six-sided die, quick-start rules, and two Hero cards. That's everything two new players need to throw down, right out of the box!

Pick up some boosters to customize your deck – and cheat even better next time.

Contains everything needed for two to play. Stock #4504, ISBN 091037863676. $19.95.
Buy Now!


W 2 3 

Shipped May 17, 2018

GURPS Magic: Artillery Spells

Incoming!

Sometimes you need to solve many problems at once . . . with extreme prejudice. GURPS Magic: Artillery Spells arms wizards with the firepower to do exactly that! It beefs up GURPS Magic with 50 new spells for devastating vast areas and hordes of foes.

Nearly every magical college gets an offensive upgrade! Unleash a toxic Cloud of Doom, rock out with a Withering Wail, bend reality into a Hell Zone, or inflict the pain of a Punishment Circle. Artillery Spells also offers advice on using mass-damage spells in the campaign, keeping them balanced, and devising your own.

Blast your enemies . . . before they blast you!

31-page PDF. Stock #37-0154, $8.00.
Buy Now!

Shipped May 16, 2018

Twenty Years of GURPS Bundle

It's an instant GURPS collection, for a limited time!

The first edition of GURPS Lite was announced on our Daily Illuminator blog on May 16, 1998. To celebrate, for a couple of weeks we're offering a special PDF bundle on Warehouse 23, the likes of which we've never done before. In it, you'll get a PDF edition of an item released in each year from 1998 to 2018! In this special limited time bundle, you'll get:

If you were to buy these PDFs individually, you'd spend $207.79. But with this bundle you'll save over 75%!

Building up your GURPS collection has never been easier. Regardless of why you love GURPS, you'll find something to love here: historical info, awesome settings, cool rules, campaign advice, and past, present, and future gaming galore.

Get this bundle while you can, because it goes away on May 31!

22 PDFs (totaling 2,028 pages) in a single Zip file. Stock #4918, $50.00.
Buy Now!


J U N E   2 0 1 8 

Shipping June 25, 2018
Shipping June 11, 2018
Shipping June 1, 2018

Conspiracy Theory

It's the 21st century and everyone is talking about . . . conspiracies.

In this new game from Illuminati designer Steve Jackson, each player takes turns acting as the Judge to read a card outlining a conspiracy. Then the other players choose from their own cards, competing to create the wildest, silliest, or most believable theory. Every turn, each player tries to convince the table, and the Judge, that THEIR conspiracy is the truth. Fun for everyone who is old enough to read the news and wise enough to know that there’s more they’re not telling you . . . Now YOU get to decide what’s behind those stories!

550 cards and a rulesheet. Stock #1251, ISBN 091037863393. $29.95.


R E P R I N T S 

Shipping June 25, 2018

Munchkin Deluxe (Reprint)

What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

Admit it. You love it.

Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

And it's illustrated by John Kovalic!

Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet. Stock #1483, UPC 837654320976. $29.95.

Shipping June 11, 2018

Zombie Dice (Reprint)

Eat brains. Don't get shotgunned.

You are a zombie. You want braaains. More brains than any of your zombie buddies.

Zombie Dice is fun for any zombie fan (or the whole zombie family). The 13 custom dice are your victims. Push your luck to eat their brains, but stop before the shotgun blasts end your turn!

It's a great quick game. Play it at lunch (braaiiiiiins!) or while you're in line for a zombie movie . . . !

Two or more can play. Each game takes 10 to 20 minutes, and can be taught in a single round.

13 custom dice, dice cup, and rules. Stock #131313, UPC 837654320419. $13.13.

Shipping June 11, 2018

Super Kitty Bug Slap (Reprint)

Pause and you lose! Only the fastest paws will win!

Grab the coolest cats you can find for some bug-slappin' action in this speedy card game of quick thinking and swift paws! Super Kitty Bug Slap is a fast-paced game for 3 to 5 players, where slapping the right cards will put you in the lead, but slapping the wrong cards will send you home with your tail between your legs!

52 cards and a rulesheet Stock #1569, ISBN 091037863690. $6.95.


J U L Y   2 0 1 8 

Shipping July 1, 2018

Ogre Battle Box

Watch out – more Ogre Miniatures are rumbling onto the battlefield! Try to defeat the Ogres with 11 kinds of combat units, including the dreaded Paneuropean Fencer!

Assemble these unpainted miniatures and dive into exciting futuristic combat with this fully playable game – a huge set of Ogre minis, a giant map, and an updated version of the Ogre Sixth Edition rules!

The Battle Box includes both Set 1 and Set 2 of Ogre miniatures, in gray:

A deadly team of Ogres:

  • 1 Ogre Mark III
  • 1 Ogre Mark IV
  • 1 Ogre Mark V
  • A powerful Paneuropean defense:

  • 1 Paneuropean Fencer with extra Fencer-B turret
  • 6 Superheavy Tanks
  • 4 Mobile Howitzers
  • 4 Howitzers
  • 8 Heavy Tanks
  • 6 Missile Tanks
  • 8 GEVs
  • 12 Light Tanks
  • 12 Light GEVs
  • 6 GEV-PCs with 3 infantry each
  • 14 infantry bases with 3 infantry each
  • 1 Command Post
  • Everything else it takes to play:

  • A giant 28.5" x 33" poster map of battlefield terrain – the original G.E.V. map, G1
  • Complete, updated 32-page Ogre rulebook
  • Reference and scenario sheet
  • 5 Ogre record cards
  • A six-sided die
  • A giant poster map, 85 plastic miniatures, five Ogre record cards, a reference sheet, an assembly sheet, a counter sheet, a six-sided die, and a rulebook, in a box. Stock #10-7007, ISBN 091037863805. $79.95.


    A U G U S T   2 0 1 8 

    Shipping August 20, 2018
    Shipping August 6, 2018

    Triplanetary

    Triplanetary depicts ship-to-ship space combat in the Solar System using a vector movement system. It was designed by Marc "Traveller" Miller and first released in 1973. A second edition was released in 1981, but it's been out of print since then.

    Now, this long-lost game returns with a larger map and 5/8" counters! The new edition contains an alternative combat system for those who like more detailed space warfare, but the original rules are the default and play just as well as they did in 1973.

    Triplanetary is fun to play solo, and has scenarios for two, three, and four+ players. The quick, intuitive movement and combat rules are unchanged. All the scenarios from both editions have been collected, and new campaign rules added. This edition is lightly edited by Steve Jackson, who has been a Triplanetary fan since his college days.

    One game map, two dry-erase markers, a counter sheet, a six-sided die, and a rulebook. Stock #1386, ISBN 080742099845. $49.95.

    Munchkin Fowl Play

    Get all the silly chicken, turkey, and duck jokes you've ever wanted with Munchkin Fowl Play! This mini-expansion is illustrated by John Kovalic and written by Steve Jackson – the original Munchkin duo. Plus, it comes with original fantasy backs so you can add poultry flavor to all your Munchkin games!

    15 cards and a rulesheet. Stock #4263, ISBN 080742099852. $5.95.

    Munchkin: The Red Dragon Inn

    The worlds of Munchkin and The Red Dragon Inn have collided! Munchkin: The Red Dragon Inn is a 29-card expansion full of fantastic treasures, exotic drinks, and familiar foes adapted from the hit games published by SlugFest Games. It's illustrated by Tom Siddell, who has also drawn cards for the Munchkin Collectible Card Game and Munchkin Booty Guest Artist Edition. Find out what happens at the tavern after the dungeon is empty!

    As a bonus, this includes a promo Prize card you can use in The Red Dragon Inn!

    29 cards (plus a bonus card!) and a rulesheet in a tuckbox. Stock #4480, ISBN 080742099753. $9.95.

    Shipping August 1, 2018

    Munchkin Collectible Card Game: Fashion Furious Booster

    Coming in August 2018!

    Every adventurer understands how important it is to dress for the job – whether the job is slaying a dragon or drinking at the tavern.

    That’s why you’ll get loot and gear for every occasion in Fashion Furious, the second expansion for the Munchkin Collectible Card Game! Here you’ll find brand-new cards to help you customize your decks for the Warrior, Ranger, Cleric, Thief, Bard, and Wizard.

    Each randomized booster contains twelve cards, one of which we guarantee to be rare or rarer than rare.

    These boosters are available only at your friendly local game store or on Warehouse 23.

    In the Munchkin Collectible Card Game, each match is an epic one-on-one struggle between two playfully illustrated RPG-style Heroes.

    Hire monsters to attack your opponent! Block attacks with deadly loot! Master the game’s cheating mechanic to bluff out your opponent’s defenses and nab the win.

    12 random cards, including at least one rare (or better than rare!) card. Stock #4506, ISBN 091037863737. $3.95.

    Munchkin Collectible Card Game Phat Pack

    Customize your deck and complete your collection with the Munchkin Collectible Card Game Phat Pack! You'll find three Munchkin Collectible Card Game core booster packs, one The Desolation of Blarg booster, one Fashion Furious booster, and two surprise (new!) Munchkin Collectible Card Game cards, randomly chosen from 12 possibilities!

    Five Munchkin Collectible Card Game boosters and two NEW cards (out of a possible 12)! Stock #4511PP, ISBN 080742099784. $19.95.


    R E P R I N T S 

    Shipping August 20, 2018

    Munchkin Deluxe (Reprint)

    What makes this edition "deluxe"? It's got a big gameboard to keep your decks in place and 12 standies (six male and six female) that you move on the gameboard as you level up!

    Go down in the dungeon. Kill everything you meet. Backstab your friends and steal their stuff. Grab the treasure and run.

    Admit it. You love it.

    Munchkin is the mega-hit card game about dungeon adventure . . . with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items! Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm . . . or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon . . .

    And it's illustrated by John Kovalic!

    Fast-playing and silly, Munchkin can reduce any roleplaying group to hysteria. And, while they're laughing, you can steal their stuff.

    Ages 10 and up. Plays in one to two hours. Three to six players.

    A 10.5”x10.5” box with 168 full-color cards, one six-sided die, 12 pawns with plastic stands, a 20”x10” mounted gameboard, and a rulesheet. Stock #1483, UPC 837654320976. $29.95.

    Shipping August 20, 2018

    Munchkin Collectible Card Game: The Desolation of Blarg Booster (Reprint)

    Coming in May 2018!

    Do not eat the first expansion for the Munchkin Collectible Card Game; it is known to cause indigestion. And how could it not, with this many new monsters and this much new loot?

    The Desolation of Blarg contains tons of brand-new cards to help you customize your decks for the Warrior, Ranger, Cleric, Thief, Bard, and Wizard.

    Each randomized booster contains twelve cards.

    These boosters are available only at your friendly local game store or on Warehouse 23.

    In the Munchkin Collectible Card Game, each match is an epic one-on-one struggle between two playfully illustrated RPG-style Heroes.

    Hire monsters to attack your opponent! Block attacks with deadly loot! Master the game’s cheating mechanic to bluff out your opponent’s defenses and nab the win.

    12 randomized cards including at least one rare card. Stock #4505, ISBN 091037863713. $3.95.

    Shipping August 6, 2018

    Zombie Dice Horde Edition (Reprint)

    Eat brains. Don't get shotgunned. Now with expansions!

    It's Zombie Dice and two expansions – in one delicious, brain-filled package!

    You are a zombie. You want brains. More brains than any of your zombie buddies.

    Zombie Dice is a quick and easy game for gamers and non-gamers alike. Great for large groups. The 13 custom dice represent victims. Push your luck to eat their brains, but stop rolling before the shotgun blasts end your turn!

    This box includes:

    • Zombie Dice, the classic game.
    • Zombie Dice 2 – Double Feature. Add the Hunk and Hottie dice to raise the stakes. Or toss in Santa's die to get gifts every zombie will love.
    • Zombie Dice 3 – School Bus. The living call it the School Bus. The zombies call it a lunch wagon. With this massive die, you get 12 sides of pure mayhem.
    • A drawstring dice bag and a score pad.

    Complete contents: 16 six-sided dice, a 12-sided die, 10 brain counters, 4 shotgun counters, a score pad, a dice bag, and a rule sheet.

    16 six-sided dice, a 12-sided die, 10 brain counters, 4 shotgun counters, a score pad, a dice bag, and a rule sheet Stock #131341, ISBN 091037863430. $24.95.


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