The Space Gamer received three Origins Award nominations for Best Professional Roleplaying Magazine (in 1981, 1985, and 1986). The Space Gamer won an Origins Award for Best Professional Roleplaying Magazine of 1982.
Space Gamer began life as a paper magazine published by Metagaming Concepts in 1975. Steve Jackson Games took over publication with issue #27 (dated March/April 1980), and ultimately published 50 issues (plus six issues of spin-off magazine Fantasy Gamer). Issue #76, September/October 1985, became Steve Jackson Games' last issue before the rights to the name went elsewhere. Space Gamer covered all aspects of hobby gaming: RPGs, wargames, card and strategy games, and more. It also featured industry news and reviews. Although Space Gamer is still a great read in its own right, today it's also a fascinating look at an earlier era of hobby gaming.
Today's featured issue from the vault:
Space Gamer #30 (August 1980)
Space Gamer #30 (cover date August 1980) provides another trip into the gaming hobby's yesteryear – and the articles are entertaining, too!
In addition to the game reviews, news, and letters found in every issue, this installment's big surprise is the inclusion of Kung-Fu 2100 – a complete tactical two-player game you can print out and play. Enjoy a healthy helping of futuristic furious-fist action!
It also includes the first part of a feature about using programmable calculators in wargaming; the second in a series on painting fantasy miniatures; and the fourth in the series "Game Design: Theory and Practice," co-written by Steve Jackson. Finally, for long-time fans, it provides an index of what was in issues #15-29 of Space Gamer.
Whether you're a fan of old-school gaming or a historian of our hobby, each issue of Space Gamer is the perfect passport to the past!
See the sample!
#27 - #36
#37 - #46
#47 - #56
#57 - #66
#67 - #76