Girl Genius Sourcebook and Roleplaying Game
The Girl Genius Sourcebook and Roleplaying Game brings the world of Phil and Kaja Foglio's Girl Genius comics and graphic novels to your gaming table. Its contents – lavishly illustrated in color, by none other than the Foglios! – include:
The Girl Genius Sourcebook and Roleplaying Game is a complete, stand-alone game Powered by GURPS. While compatible with GURPS Fourth Edition, that game is not required.
195-page PDF.
Stock #31-2480,
$40.00.
The lush islands of the Malay Archipelago overflow with trade goods and adventure. Learn about the different people and places of GURPS Hot Spots: Sriwijaya, including historical highlights, travel hazards, cultural details, and character-creation ideas.
This sourcebook about the thalassocracy of Sriwijaya expands the possibilities for campaigning in the most famous pre-modern land and sea network for international trade, particularly when combined with GURPS Hot Spots: The Silk Road. Not only is Sriwijaya useful for historical adventures, but it also offers tips for combining the setting with other GURPS realms, such as Dungeon Fantasy, Horror, and Banestorm. What will you find when you brave the open seas?
73-page PDF.
Stock #37-0665,
$12.00.
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GURPS Steampunk Setting: The Broken Clockwork World
Two worlds both alike in dignity – one very much like our own, the other a shattered realm of slipped gears and broken dreams. Magic and steampunk collide in GURPS Steampunk Setting: The Broken Clockwork World.
This campaign setting presents a GURPS Steampunk framework featuring cross-world travelers in a world where reality is falling apart. Can the heroes escape, thrive, or even put things right?
The Broken Clockwork World features new encounters (complete with GURPS stats), plus insight for tying it into GURPS Fantasy: Portal Realms, GURPS Infinite Worlds, and GURPS Horror: The Madness Dossier.
11-page PDF.
Stock #37-0354,
$4.00.
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Adventures! Monsters! Rules and options! Talking heads in cages! Explore it all, if you dare, with this downloadable bundle of the Hexagram zine, which collects the first eight issues of this Fantasy Trip supplement. Dozens of articles and limitless inspiration can be yours, at a bundle price that's sure to entice!
8 PDFs (totaling 320 pages) in a single Zip file
Stock #37-5591,
$40.00.
Octopus Warrior with 2-Handed Sword
This octopus is your free sample figure from Foes, our first STL project. Please print it out and enjoy! It is presupported for resin figures. It comes in two parts to make it easier to paint.
Octopi, armed and dangerous, are an important monster in The Fantasy Trip, but you can use this figure (and the rest of the set) in any number of games.
This package includes:
You can pledge your support for this figure and more at Kickstarter, scheduled to run from December 13, 2021 through January 4, 2022.
5 STL files plus a 1-page PDF in a single Zip file.
Stock #13-3001-005,
$FREE.
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How to Be a GURPS GM: Ritual Path Magic
GURPS Thaumatology: Ritual Path Magic offers a powerful free-form magic system that has garnered much acclaim since its introduction. The catch? There's a lot to learn for everyone – and a lot of judgment calls to make for the GM.
How to Be a GURPS GM: Ritual Path Magic is here to lend a hand. It offers tips and tricks, points out pitfalls, and provides new mechanics to handle troublesome situations. It also comes with two bonuses: a quick-start system (Ritual Path Magic Ultra-Lite) and a fistful of worked example spells that you can use right away.
You don't want to stay an apprentice forever, do you?
11-page PDF.
Stock #37-0357,
$4.00.
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