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New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

N O V E M B E R   2 0 2 1 

Shipped November 18, 2021
Shipped November 16, 2021

Car Wars Core Set

A complete redesign of the original game of autoduelling, Car Wars Sixth Edition plays faster and includes new plastic miniatures! This Car Wars Core Set has everything you need for four players to play right out of the box!

* The included 1/64-scale highly-detailed plastic car models have been pre-assembled at the factory, ready to paint and take into the arena. Or, for those of you who want to jump into the action quickly, use the minis unpainted; the included car bases are color-coded so that you can instantly tell which car is yours during the heat of battle.

* Thick, durable chipboard player dashboards include spaces for your car's external armor, tire points, and power plant points, as well as your car's current speed.

* Game Cards include four car design decks, one for each of the included player colors. Using the Build Point and Crew Point mechanics, you can create a new car (and outfit your driver and gunner) in less than ten minutes!

* The chipboard turning keys work perfectly with the color-coded car bases; your car pivots over the turning key so that every swerve and turn made during the game is as accurate as possible.

Components: **Twelve miniatures: Dragon, Jackrabbit, Slipstream, Superflash, Goblin, Boomerang, Scarab, Warhawk, Hotshot, Hammer, Butcher, and Typhoon. **Four car bases (one red, one yellow, one blue, one green) **Four dashboards (one red, one yellow, one blue, one green) **Over 200 game cards **Six counter sheets (two turning keys, wreck tokens, dashboard sliders, barriers, and various other tokens) **Dice pack (20 dice: six yellow, four blue, three red, three green, two black, and two white. These are used for all attack rolls, defensive rolls, and movement rolls in the game.) **Six Vehicle Record Sheets **A 24-page rulebook, covering everything from building your car to movement and combat. All of the rules you need to start playing the game within moments of opening the box! This item is also available in the Car Wars Double Ace Box! (The Car Wars Core Set includes the components of Miniature Box A, Miniature Box B, and the Rules Box.)

Miniatures Box A and B plus the Rules Box all in one bundle! Stock #2401, ISBN 080742097087. $99.95.
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Car Wars Miniatures Box A

Six miniatures: Dragon, Slipstream, Jackrabbit, Superflash, Goblin, and Boomerang. Miniatures are pre-assembled and unpainted.) Two dashboards and bases (red and yellow) 100 Game Cards Counter sheets with dashboard sliders and barrier/wreck tokens. This item is also available as part of the Car Wars Double Ace Box and the Car Wars Core Set!

Six minis with dashboards, bases, and sliders. Includes cards and tokens. Stock #2402, ISBN 080742097070. $44.95.
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Car Wars Miniatures Box B

Includes six minis (Scarab, Warhawk, Hotshot, Hammer, Butcher, and Typhoon), a green dashboard and base, and a blue dashboard and base. You'll also get 100 Game Cards and counter sheets with dashboard sliders and barrier/wreck tokens.

Six minis with dashboards, bases, and sliders. Includes cards and tokens. Stock #2403, ISBN 080742097063. $44.95.
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Car Wars Wrecks

Box of four "wrecked" minis (Dragon, Scarab, Avalanche, and Typhoon) to clutter up your track! Includes four clear bases.

Four wrecks to maneuver around. Or into . . . Stock #2409, ISBN 080742097001. $24.95.
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Car Wars Uncle Al's Upgrade Pack

New Gameplay Options!<$> Uncle Al is here to provide your every need with this 4-player expansion for Car Wars Sixth Edition! Add these 186 cards to your core game to introduce all-new gameplay options! Rulesheet included.

186 cards and a sheet of tokens. Stock #2411, ISBN 080742096981. $24.95.
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Car Wars Armory Pack

Maximize your arsenal with this 4-player expansion for Car Wars Sixth Edition! Add these 80 cards (20 in each player color) to your Car Wars Core Set for deadly new customization options! This item is also available as part of the Car Wars Double Ace Box!

80 new cards and a Rulesheet for play with the Car Wars Core Set Stock #2412, ISBN 080742096967. $19.95.
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Car Wars Linked Weapons Pack

Crank up the firepower with this 4-player expansion for Car Wars Sixth Edition! Add these 80 cards to your core game for deadly new customization options!

80 new Game Cards! Stock #2413, ISBN 080742096950. $19.95.
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Car Wars Crew Pack

This 4-player expansion for Car Wars Sixth Edition includes new cards, tokens, and optional rules that enable your crew to get out of the car and fight on foot! 108 game cards One counter sheet (slab tokens, foam tokens) Rulesheet

Four-player expansion with 108 cards, slab and foam tokens, and a Rulesheet Stock #2414, ISBN 080742096943. $24.95.
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Car Wars Dropped Weapons Pack

This is a 4-player expansion that allows you to drop items from your car, littering the arena with devious gadgets and deadly weapons! One counter sheet (four rectangular slab tokens and one with 16 rectangular foam tokens, as well as 32 circular mine tokens) 108 game cards Rulesheet

108 new Game Cards, a counter sheet, and tokens. Stock #2428, ISBN 080742096974. $24.95.
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Shipped November 5, 2021

Warlock's Workshop

A Solo Adventure For One Daring Hero

For generations, treasure-hunters have sought in vain for the hidden workshop of the reclusive alchemist, Thesije.

Perhaps none of them had the directions you have discovered, to a cave a single day's journey from the caravanserai of Nept.

Will you be the one to claim the treasures and secrets so many have failed to find?

Warlock's Workshop is a rich and detailed supplement for The Fantasy Trip. The Fantasy Trip: In the Labyrinth is required to play.

A 44-page Print-on-Demand Fantasy Trip adventure! Stock #3492, ISBN 978-1-55634-936-2. $19.95.

Shipped November 4, 2021

R E P R I N T S 

Shipped November 18, 2021

Munchkin Cthulhu (Reprint)

Munchkins have hacked their way through dungeons, kung fu temples, starships, haunted houses, and super-foes. Now they face their greatest challenge -- Cthulhu! Will they survive? Will they retain their sanity? Will they . . . level up?

Munchkin Cthulhu is a stand-alone game that lampoons Lovecraft's Mythos and the horror gaming that surrounds it. Brought to you by Steve Jackson and John Kovalic, this set features four Classes -- including the Cultist -- and a lot of classic monsters from outside reality. And they all have Stuff you can take from their twitching bodies.

You can play Munchkin Cthulhu by itself, or combine it with any number of other Munchkin games for mind-bending silliness.

168 cards, a unique six-sided die, and a rulesheet. Stock #1447, UPC 837654320495. $29.95.

Shipped November 18, 2021

Munchkin Zombies (Reprint)

Kill the Living! Eat their Brains! Braaiiinns!

It's the sickest, silliest Munchkin yet! You are zombies, kicking down doors and eating brains. The "monsters" you're attacking are people, some helpless and some hazardous, with a few rogue zombies thrown in. The armor is whatever you've blundered across during your lurching search for brains. So bravely you'll go forth, with mousetraps on your feet and a bowling trophy protecting your poor rotting head . . . to level up, or to die.

Again.

Ages 10 and up. Plays in one to two hours. Three to six players.

168 cards, one six-sided die, and a rulesheet, in a 6" x 9" box. Stock #1481, UPC 837654321010. $29.95.
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Shipped November 18, 2021

Munchkin 8 – Half Horse, Will Travel (Reprint)

Centaurs and Lizard Guys!

These two classic fantasy races get the Munchkin treatment in Munchkin 8 -- Half Horse, Will Travel! Plus more Race and Class Enhancers: you can be Elite, Legendary, or Elder! Go for all three . . . you'll need all the help you can get when you fight That Gecko On The Telly, the horrifying Centaurpede, or the dread Knight Mare!

112 cards and a rulesheet. Stock #1485, UPC 837654321393. $19.95.

Shipped November 18, 2021

Munchkin Legends (Reprint)

Become a Munchkin of Myth!

Prepare to fight the creatures of legend . . . and take their stuff!

In Munchkin Legends, you'll face mythical monsters and collect legendary treasures. Challenge the Boogie Man to a dance-off . . . and cheat by wearing Achilles' Heels. Hide from the spells of the Wicked Witch of the Midwest in your Bermuda Shorts of Invulnerability. And if you think you're up to it . . . release the Kraken!

Munchkin Legends is a stand-alone set . . . or combine it with the original Munchkin for a legendarily wacky game!

Boxed game with 168 cards, rules, and die. Stock #1490, UPC 837654321782. $29.95.
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Shipped November 18, 2021

Munchkin Pathfinder Deluxe (Reprint)

The award-winning game of killing monsters and taking their stuff meets the award-winning universe of the Pathfinder Roleplaying Game in Munchkin Pathfinder Deluxe!

Try out new classes like Alchemist and Witch. Join a faction to become an Eagle Knight or a Red Mantis Assassin. Arm yourself with the T-Bone Stake and the Armor of Insults. You’ll need them to defeat the Ghoul Friday, the Whispering Tyrant, and especially Lamashtu, the Mother of Monsters. But first you’ll have to fight your way through all those goblins . . . and kill them and take their stuff.

Boxed game with 180 cards, rulesheet, gameboard, character standies, and die. Stock #1498, UPC 837654322185. $34.95.
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Shipped November 18, 2021

Munchkin Undead (Reprint)

The Monsters are Back . . . From the Dead!

It just doesn't feel like a dungeon worth exploring without hordes of undead! Munchkin Undead adds 15 new monsters, curses and items all dealing with the formerly living. Get your pointy sticks and your chainsaws ready because it's time to kill them all over again!

15 cards in a new tuckbox! Stock #1499, ISBN 080742095687. $6.95.
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Shipped November 18, 2021

Munchkin Steampunk (Reprint)

Grab your gears, put on your top hat, whack the monsters, and grab the treasure . . . with the power of SCIENCE! Munchkin Steampunk brings the zaniness of Munchkin to the pseudo-Victorian steampunk era. Bully!

168 cards, a die, and a rulebook. Stock #1531, UPC 837654322437. $29.95.
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Shipped November 18, 2021

Munchkin Enhancers (Reprint)

Flavor up your Munchkin games with these 30 new monster, Treasure, Class, and Race enhancers! For use with Munchkin, Munchkins & Mazes, Munchkin Tails, Munchkin Oz, or any set that uses the original Munchkin card backs!

Thirty cards to "enhance" your Munchkin game! Stock #4257, ISBN 080742096196. $10.95.
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Shipped November 18, 2021

Munchkin Pathfinder (Reprint)

Get both the fast, furious gameplay of Munchkin and the fantastic fantasy flavor of the Pathfinder Roleplaying Game in one neat package!

Like any Munchkin game, you're killing monsters and stealing their treasure to quickly gain the most power – but now, you play as classes like the Alchemist and the Witch, and fight monsters like the Whispering Tyrant, Ghoul Friday, and Lamashtu, Mother of Monsters!

Along the way, you can join a faction to become an Eagle Knight or a Red Mantis Assassin, and arm yourself with the T-Bone Stake and the Armor of Insults.

But first you'll have to fight your way through all those goblins . . . and kill them and take their stuff.

Ages 10 and up. Plays in one to two hours. Three to six players.

Boxed game with 168 cards, rules, and die. Stock #4421, UPC 837654321898. $29.95.
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Shipped November 18, 2021

Dice Dragon Dice Bag (Reprint)

If you know gamers, you know they love their dice. And because they love their dice, they love cool bags to carry their dice in. The Dice Dragon Dice Bag features a dragon who is just as much of a dice hoarder. The Lar deSouza art will appeal to every gamer and the sturdy fabric bag holds over 100 dice . . . that should be enough for even the most avid collector! Comes with two custom 16mm six-sided dice, each a pearlized deep red with golden pips.

Dice bag and two 16mm dice (new colors!) Stock #5212, ISBN 080742096059. $13.95.
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Shipped November 18, 2021

Dice Bag: Cthulhu (Reprint)

So many dice ... What's a gamer to do? This distinctive dice bag will help you keep all your riches (and dice) together, no matter where you are! The drawstring bag is made of purple fabric, lined with black satin, and holds more than 100 assorted dice! This Cthulhu-adorned 6" x 9" bag will come in handy on your next game day. And it includes your very own starter die – translucent purple with green pips!

Purple 6" x 9" bag with 19mm purple and green die. Stock #5208, ISBN 080742096073. $13.95.
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Shipped November 10, 2021

Munchkin Mat of Mayhem (Reprint)

The Munchkin Mat of Mayhem is a Level tracker with a twist: every space (except lowly Level 1) has a game rule! Choose your path carefully to get the right bonus at the right time.

This remarkably intricate 24-inch square neoprene playmat will look fantastic in the middle of your game table – with your favorite miniature (or Munchkin Pawn) showing your hero's rapid progress to Level 10 . . . and victory!

24" x 24" neoprene level-tracking playmat for Munchkin. Stock #5629, ISBN 080742096455. $34.95.
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Shipped November 4, 2021

GURPS Ultra-Tech 2 (Reprint)

Tired of everyone carrying the same firepower and sneaky gadgets as you? Expand your GURPS Third Edition arsenal with GURPS Ultra-Tech 2!

This sequel to the popular GURPS Ultra-Tech offers a wide variety of new science-fiction personal equipment, along with rules for building combined gadgets, variant-technology campaigns, and more!

130 black-and-white pages. Softcover. Stock #01-6121, ISBN 978-1-55634-972-0. $22.95.


W 2 3 

Shipped November 29, 2021

Illuminati Blackout Hat

The Eye in the Pyramid is always watching.

Show your loyalty with the Illuminati Blackout Hat. This is a limited edition item crafted for the 2021 holiday season.
Will it ever be reprinted? You're not cleared for that . . .

Printed on single size 59FIFTY straight bill ball cap.

QUANTITIES ARE LIMITED. WHILE SUPPLIES LAST.

Black EIP ball cap. Stock #9730, ISBN MISSING. $25.00.

Shipped November 24, 2021

GURPS Action 9: The City

Mean Streets and Rooftop Runs

GURPS Action all but assumes that there will be streets, buildings, and people around. How else can you have car chases through crowds, classy restaurants full of femmes fatales and secret agents, and terrorist threats that menace millions? So, you grab GURPS City Stats to flesh out your town . . . and wonder how any of it matters to action heroes.

GURPS Action 9: The City shows how to use City Stats in ways that have less to do with demographics, economics, infrastructure, and politics, and a lot more to do with how many lives the terrorists are endangering, who can be bribed, what there is to climb on, and what the cops will let you get away with. The first chapter delves into detail on Action interpretations of the stats. The second offers six ready-to-use examples ranging from a logging camp to a megalopolis.

A cool action flick needs cool shooting locations!

22-page PDF. Stock #37-0377, $7.00.
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Shipped November 18, 2021

GURPS Dungeon Fantasy Adventure 3: Deep Night and the Star

Get ready for an out-of-this-world adventure.

Nothing keeps our world from being overrun by the realm of Demons . . . and it's up to the heroes to step into that nothing and keep our worlds from merging. Deep Night and the Star is an adventure for GURPS Dungeon Fantasy that charges the heroes with investigating the mystery of why the Deep Night Between the Stars grows ever closer to our own world. One light shining against the coming storm – will it be enough?

This stand-alone adventure features the background, maps, and new monsters needed to bring it to life. It's designed to scale for any number of GURPS Dungeon Fantasy heroes, ranging in ability from standard adventurers to more-seasoned heroes.

11-page PDF. Stock #37-0355, $4.00.
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Shipped November 10, 2021

Munchkin Mat of Mayhem (Reprint)

The Munchkin Mat of Mayhem is a Level tracker with a twist: every space (except lowly Level 1) has a game rule! Choose your path carefully to get the right bonus at the right time.

This remarkably intricate 24-inch square neoprene playmat will look fantastic in the middle of your game table – with your favorite miniature (or Munchkin Pawn) showing your hero's rapid progress to Level 10 . . . and victory!

24" x 24" neoprene level-tracking playmat for Munchkin. Stock #5629, ISBN 080742096455. $34.95.
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Shipped November 10, 2021

Hexagram - Issue #8

Hexagram #8 includes articles on fear, familiars, tactics, and game calendars. You'll also find two new creatures for The Fantasy Trip, an adventure by Stefan Jones, an interview with Phil Reed, and more!

32 pages plus covers. Stock #3494, ISBN 978-1-55634-939-3. $9.95.
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Shipped November 10, 2021

Quick Quest 4: The Caravan Raiders

Quick Quest 4: The Caravan Raiders is a short but action-packed adventure with blazing wagons, piles of bodies, a ghost to face, and a puzzle to solve – all in 2,500 words!

Quick Quests are super-short adventures for The Fantasy Trip. Each one is about 2,500 words of character description, GM advice, and combat. Definitely combat.

You can use a Quick Quest in several ways:

As a stand-alone adventure for a night or two of play.
As a side quest to drop into an ongoing campaign.
As a seed for a whole new campaign.

A 16.5" x 8.5" Z-fold brochure printed on cardstock Stock #3604, ISBN n/a. $5.00.
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Shipped November 5, 2021

Hexagram - Issue #8

Hexagram #8 includes articles on fear, familiars, tactics, and game calendars. You'll also find two new creatures for The Fantasy Trip, an adventure by Stefan Jones, an interview with Phil Reed, and more!

41-page PDF. Stock #30-3494, $6.00.

Shipped November 5, 2021
Shipped November 5, 2021

Old School Monsters

55 monsters from the oldest of old-school games, compiled under the OGL, and translated to The Fantasy Trip by Steve Jackson himself. Negotiate with the Grippli! Flee from the fearsome Gnolls and their Flind masters! Find a way around the Gelatinous Cube, and think fast, because it's still coming . . .

Each monster comes with stats, description, at least one suggested encounter, and at least one game counter. Except for the Throat Leech and the Ear Seeker, because you don't see them coming . . . Also included with this set are double-sized cards for each monster, with a picture and basic encounter information.

This is a supplement for The Fantasy Trip. You will need at least Melee to play and preferably In The Labyrinth.

3 PDFs (totaling 129 pages) in a single Zip file. Stock #30-3497, $30.00.

Shipped November 5, 2021

The Fantasy Trip Sampler Deck

The TFT Sampler Deck is an introdution to our randomized encounter cards. See how our various encounter card sets work and how they can beef up your game – or add them to sets you already have!

18 all-new cards for TFT:
Four pairs of Infinite Arenas cards for exciting confrontations.
Five Outdoor Encounters cards to spark your imagination.
Five Labyrinth Encounters cards – same idea, but underground!

18 card deck; 8.5" x 11" B&W 2-sided instruction sheet, polybagged. Stock #3502, ISBN 080742095663. $6.95.
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Shipped November 5, 2021

Smiley Pyramid d6 Dice Set

These classic black and white 16mm dice will make you smile! There are four dice in the set, and the Smiley Pyramid happily serves as the 'one' pip.

Four 16mm black and white dice with smiley pyramid! Stock #5900-17, ISBN 080742095380. $6.00.
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Shipped November 5, 2021

Question Die

But WHY?

A very good question, but one you must answer by yourself. Because all this die can do is ask more questions!

Each of its six faces, in fact, asks a different one! "Who?" "What?" "When?" "Where?" "Why?" And don't forget "How?" Whether you roll the die yourself, or the Gamemaster does it for you, someone had better come up with a good answer. And fast . . . ! Works as both a six-sided and a three-sided die!

One 16mm black and white die with QUESTIONS on each face. Stock #5991, ISBN n/a. $3.00.
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Shipped November 4, 2021

1976 Ogre Playtest Booklet

What an incredible treat!

Dated November 4, 1976, this is Steve's typewritten playtest set for the original Ogre game. We've scanned the pages and have presented them exactly as the marked copies appear. Have you wanted a look at Ogre in its pre-publication form? This is your chance to add an unusual collectible to your Ogre library!

"This is a reproduction of an actual surviving Ogre playtest set from 1976. It consists of the rules (typed on typewriter – no word processors yet!), the map (hand-drawn by me, with the sophisticated graphics talent for which I am NOT famous), and the game counters (also hand-made by me)."

- Steve Jackson, from the introduction (written in 2021)

21-page PDF. Stock #30-3014, $FREE.

Shipped November 4, 2021

GURPS Template Toolkit 3: Starship Crew

Seeking Qualified Personnel

Faster-than-light spaceships – starships – are a staple of futuristic adventure. In most settings, they're also incredibly complex machines that call for a crew of skilled specialists. When those are PCs, this leads to questions about who does what . . . and then there's the tricky matter of making their jobs equally interesting, if not important.

GURPS Template Toolkit: Starship Crew helps by offering a set of character templates consistent with how space opera and soft sci-fi depict voyages to the stars, with roles spanning command, helm, ops, tactical, engineering, medical, science, and security, plus staff to look after cargo and passengers. Everything was done with GURPS Spaceships in mind, so no key skills are missing. And that's it for the assumptions – you can tweak the framework to match your preferred setting, crew size (from two people in a starfighter to PCs as department heads), and power and realism levels, and you can customize the templates for personal background and cross-training.

Space is unforgiving. Light-years from the nearest port, you want people you can count on!

11-page PDF. Stock #37-0158, $4.00.
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New!  * Coming April  * Coming May  * Coming June  * Coming July  * Coming August  * Further Out  * Previously Shipped...  * All upcoming releases – text only, no cover art

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