One 7" x 7" satin-lined dice bag.
GURPS Conan: Moon of Blood (Reprint)
War has come to the Westermarck. The primitive Picts, led by the powerful shaman Zogar Sag, are marching west to reclaim the land that was once theirs Ė aided by sorcery and a traitor from the Aquilonian ranks! Can the mighty Conan uncover the treachery and stop the savage attack?
Recreate the excitement of the glorious Hyborian Age in this solo adventure for GURPS. Based on the story "Moon of Blood," featuring Robert E. Howard's legendary barbarian, Conan of Cimmeria, it can be played many times without repeating the same game. Relive the exploits of the mighty Conan, or send a hero of your own design on the road to fame and glory.
Inside, you'll find:
This is a sequel to Conan Beyond Thunder River. You can use the character from that adventure here, but it is not necessary.
Become part of the Conan legend with Conan: Moon of Blood!
(This is a reprint of a GURPS Third Edition product. Its interior is based on a scanned copy of the first print version, so there will be imperfections compared to modern all-digital releases.)
34 black-and-white pages. Softcover.
The 21 games in this collection were designed by two board gamers who wanted fast-playing dice games with choices that actually matter.
There's something here for groups of all sizes, ages, and gaming experience. You'll need a handful of six-sided dice, plus paper and pencil for keeping score.
Grab some friends, pick a page, and get rolling!
64 black-and-white pages. Softcover
GURPS Martial Arts (Reprint)
The ultimate hand-to-hand combat book! The 160-page GURPS Martial Arts Second Edition covers over 50 different armed and unarmed fighting arts for GURPS Third Edition, including the historical and modern styles of both the East and the West, as well as fantasy and science fiction styles, presented in both realistic and cinematic forms. From the French fencing of swashbuckling cinema to Kendo down at the dojo, from Kung Fu at the Shaolin Temple to Savate on the piers of Marseilles, Martial Arts has it all.
162 black-and-white pages. Softcover.
Munchkin Dragons (Reprint)
Dragons are fearsome! Dragons are cool! Dragons have LOTS of treasure for munchkins to loot! Munchkin Dragons has 15 new cards. The treasures are wondrous indeed . . . but first, you've got some dragons to slay. Good luck.
This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Dragons pack is the same as every other.
15 cards in a tuckbox.
Munchkin Princesses (Reprint)Sugar and Spice and Munchkin . . . That's Nice
Many children dream of being a fairy-tale princess when they get older. Munchkin Princesses proves you donít have to grow up to become a princess! This 15-card mini-expansion has cards for every Munchkin fan: new monsters (Prince Charmless and The Eighth Dwarf), new Treasures (Glass Sneakers and the Genetically Modified Apple) and, of course, the Princess card itself. Two Princesses, in fact!
15 cards in a blister pack.
Munchkin Knights (Reprint)
In times of yore, loyal knights would ride out to do their king's bidding. These knights have stumbled into the dungeon and are now in your way. Draw your steel and show them who's the king around here. Munchkin Knights has 15 shiny new cards to add some Knight to your day!
This is an expansion for Munchkin. It is not a stand-alone game.
15 cards in a blister pack.
Munchkin Curses (Reprint)
Admit it. You love that moment when your enemy kicks down the door, and the card they draw is Ė a Curse! Almost as much as you love playing Curses on your enemies yourself. Whether it means losing items, skipping turns, or stumbling across a duck imbued with pure doom, a Curse always brings in an element of gleeful mayhem.
Thatís why this mini-expansion contains 12 new Curses, two new monsters, and one Curse Reverse to shuffle into your Munchkin game!
This is an expansion for Munchkin. It is not a stand-alone game. This is NOT a collectible or randomized set. Every Munchkin Curses pack is the same as every other.
15 cards and rule sheet in a tuckbox.
Munchkin Fowl Play (Reprint)
Get all the silly chicken, turkey, and duck jokes you've ever wanted with Munchkin Fowl Play! This mini-expansion is illustrated by John Kovalic and written by Steve Jackson – the original Munchkin duo. Plus, it comes with original fantasy backs so you can add poultry flavor to all your Munchkin games!
15 cards and a rulesheet.
In a spaceship hovering over the ruins of the primogenitor homeworld, you may wonder: How did we get here? The answers await – in GURPS Future History. A companion to GURPS Space and a parallel of GURPS Infinite Worlds, this supplement offers an invaluable toolkit for designing plausible speculative histories and playing in campaigns set in forthcoming eras.
Starting with discussions on high-level short- and long-term trends – including what's constant, what changes, and what cycles seem to define humanity – Future History uses those building blocks to help create new timelines. Craft your campaign with ideas for divergent societies, extreme events, forces that influence change, and more. Devise deft denizens to navigate these new nows, with 10 GURPS occupational templates and discussions of key character traits. Use the extensive advice to forge adventures that fit the setting's themes and ideas, giving the heroes a chance to shine like the stellar skies. Whether you're plotting new tomorrows or just trying to survive on strange new worlds, the future is what you make it.
Ranging from d4 to d20, with this collection of dice you can do anything from finding a random integer to determining your fate. Er, we mean, your character's fate! Use this striking crimson-colored set of 11 dice in all your Roman Games!
Roll with the confidence of Caeser with the Roman Polyhedral Dice Set. The Romans provided the numerals; now you provide the fun!
When in Rome . . .
1 four-sided die (d4)
4 six-sided dice (d6)
1 eight-sided die (d8)
2 ten-sided die (d10, two different colors)
1 twelve-sided die (d12)
2 twenty-sided dice (d20, two different colors)
Polyhedral dice set; 11 crimson and white dice!
The Girl Genius Sourcebook and Roleplaying Game brings the world of Phil and Kaja Foglio's Girl Genius comics and graphic novels to your gaming table. Its contents – lavishly illustrated in color, by none other than the Foglios! – include:
The Girl Genius Sourcebook and Roleplaying Game is a complete, standalone game Powered by GURPS. While compatible with GURPS Fourth Edition, that game is not required.