Daily Illuminator Archive for November 2006
November 1, 2006:
It's the spookiest of holidays, and we celebrated as we have for the past five years (has it really been that long? We've got an Official Tradition on our hands!) -- hanging around the office and playing games.
got a workout, as well as an oldie but a goodie, Battle Ball
. . .
November 2, 2006:
People we're trying to get in touch with! First, royalty payees for whom we don't seem to have a valid e-mail address:
Dr . . .
November 3, 2006:
Vandalism, the folks at Sprite mods have decided, takes too long. Better to turn an inkjet into an electronic stamp to leave your tags . . .
November 4, 2006:
As promised, we've got pictures from this year's Halloween Game Day. Be warned: this is scary, scary stuff . . .
November 5, 2006:
I'm having a great time at the Lucca Comics and Games show. It didn't hurt at ALL that Chez Geek
(published in Italian by Raven) won the Lucca Games "Best of Show" award for Best Card Game of 2006 . . .
November 6, 2006:
Transhuman Space: Changing Times is part rules upgrade, part players' guide, and part campaign design manual, developed for e23. In short, Phil Masters has answered the question, "What do I do
with Transhuman Space
Why do I mention this now? . . .
November 7, 2006:
The Fnordcast returns, with our fourth fabulous episode! This time around, we're serving up a heapin' helpin' of Dr . . .
November 8, 2006:
These are the latest reprints from Steve Jackson Games, now on the shelves of a game store near you:
Create a world that could never be! GURPS Fantasy
is the complete toolkit to let you build a campaign of heroic deeds and wondrous magic. It discusses the genre in depth -- with all its subgenres and inspirations (myth, novels, movies, etc.) -- allowing you to handle any
kind of fantasy.
gives detailed, concrete advice for assembling fantasy settings -- from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics . . .
November 9, 2006:
We're in the design phase of GURPS Spaceships,
and author David Pulver would like your thoughts on the space combat system. The poll is here . . .
November 10, 2006:
A lot of theories have been put forth about the Newport Tower in Rhode Island, but maybe it's just a case of interested parties making a tower out of a molehill. Is there really anything new to be uncovered, or is it just the remains of a windmill? . . .
November 11, 2006:
We're back from the Lucca Comics & Games show. It's good to be home, despite the rigors of the return flight (United Airlines may be the subject of a rant at some point) . . . and it was, all in all, a wonderful trip . . .
November 12, 2006:
The Irish Games Association's charity auctions have become somewhat legendary for racking up fantastic sums for various children's charities in Ireland. In fact, at this year's Gaelcon, the organizers were presented with the Diana Jones Award for Excellence in Gaming . . .
November 13, 2006:
Say hello to the newest addition to the Steve Jackson Games staff, Fade Manley. (If the name sounds familiar, you might have run into it before at the bottom of an email from Warehouse 23, or on the cover of SPANC (Space Pirate Amazon Ninja Catgirls)
.) . . .
November 14, 2006:
I really enjoyed The Zombie Survival Guide
by Max Brooks. It's clever, and has obvious utility for any RPG with zombies . . .
November 15, 2006:
Devir in Brazil has translated GURPS Lite
into Portuguese, joining the Korean, Italian, Interlingua, and Lithuanian versions. Devir has been providing translations of our products for years, and we're happy to have them on board for GURPS Fourth Edition
. . .
November 16, 2006:
We've always suspected a connection between the Secret Masters and the Bricklayers' Guild, but we've finally acquired proof! What might to the unenlightened seem to be an ordinary brick walkway in front of an ordinary commercial establishment reveals itself as holding a secret message to those who look closer . . .
November 17, 2006:
Class is in session, kids, and The Diary of Dr. John Dee is required reading . . .
November 18, 2006:
Many, many pictures were taken. Here are a couple of the neatest:
The Chimera of Arezzo, in the Fiorenze museum of archaeology . . .
November 19, 2006:
Jack Williamson, sometimes called the "dean of science fiction," died November 10 at the age of 98. He coined the word "terraforming" and originated the concept of agents from the future traveling into their past to change history . . .
November 20, 2006:
Well, my PowerBook was, and most of my brain is in that little titanium case these days. But it turns out that the hinges on that model of PowerBook are prone to failure . . .
November 21, 2006:
Thursday, November 23rd is the U.S. holiday Thanksgiving. Around the country, families will be sitting down for traditional turkey meals and counting up their blessings . . .
November 22, 2006:
Yesterday, GURPS Ultra-Tech
was sent off to the printer -- all two hundred forty pages of guns, gear, and gadgets from the future, illustrated in full color, with descriptions and rules by David Pulver, with Kenneth Peters. I'm looking over the files now, for our traditional preview pages . . .
November 23, 2006:
We know what you're drinking . . .
Coffee. As illuminations go, few things compare to that mandatory caffeine rush human beings (and some sub-humans and transhumans) require every morning . . .
November 24, 2006:
The site's size alone is enough to merit the name Monstrous.com, but it's a bit more literal than that. Monsters from every place and time creep, crawl, and shamble through its pages, and unlike previous entry American Monsters, they don't lock themselves into any one venue . . .
November 25, 2006:
Munchkin Impossible is now shipping from our warehouse, to distributors and then to game shops across the world. That's not unusual . . .
November 26, 2006:
Ronin Arts is a prolific company (close to 400 right now, but they keep sending me files
), and it's taken us a while to get all
of their products up for sale, but we now have the complete catalog for Ronin Arts . . .
November 27, 2006:
This message is coming weeks late for our friends to the north, and is months off for those readers on the other half of the world, but:
It's cold! While Texans rarely get to experience the sort of cold our Canadian brethren are currently feeling, those who don't know how to deal with the low temperatures are in more danger from them. "Winterizing" isn't something you should do after the first freeze . . .
November 28, 2006:
Love the bibliographies in GURPS
books, but hate the hassle of trying to track down each title? Help is here . . . . .
November 29, 2006:
GURPS Martial Arts
Inscrutable masters from hidden temples. Special Forces soldiers . . .
November 30, 2006:
GURPS Supers is a genre source book for GURPS Fourth Edition
written by William Stoddard, scheduled to appear soon as a PDF at e23. The GURPS Supers
playtest will be a closed mailing list playtest . . .
Daily Illuminator Archives